package scenes
{
   import casts.facebook.fb_main;
   
   import jp.progression.commands.display.AddChild;
   import jp.progression.commands.display.RemoveChild;
   import jp.progression.scenes.SceneObject;
   
   /**
    * @author  cjboy1984@gmail.com
    */
   public class FacebookTest_sc extends SceneObject
   {
      private var main:fb_main = new fb_main();
      
      public function FacebookTest_sc(name:String = null, initObject:Object = null)
      {
         super(name, initObject);
      }
      
      // ################### protected ##################
      
      override protected function atSceneLoad():void
      {
         addCommand(
            new AddChild(container, main)
         );
      }
      
      override protected function atSceneUnload():void
      {
         addCommand(
            new RemoveChild(container, main)
         );
      }
      
      override protected function atSceneInit():void {}
      override protected function atSceneGoto():void {}
      override protected function atSceneAscend():void {}
      override protected function atSceneDescend():void {}
      
      // #################### private ###################
      
      // --------------------- LINE ---------------------
      
   }
   
}
